Your uncle did not leave a will, and you are investigating his house. In your curiosity, you turn on the spirit box in the centre of his study, and the lights go out. Three candles on the table light up, wax never melting. There’s a salt circle around the table.

Can you communicate with your uncle through the box? Only one way to find out… Maybe you’ll figure out the whole deal with the inheritance, too, while you’re at it.

Made for JamSepticEye, Frank's Box, you must use the spirit box to communicate with your deceased uncle, Frank, about his will. There may be some other presences you have to deal with as well. Items around the room can help you solve puzzles. Make sure to listen to the spirit box; it can be very helpful. 

Controls:

  • Left Click: Pick Up / Interact 
  • Right Click: Drop Object
  • WASD: Movement

Roles:

All audio resources found from public domain resources like the Old Time Radio Researchers, the Public Domain Review and some songs our game designer already listened to and knew were in the Public Domain (thank you, Tom Lehrer, for putting all your music in the public domain).


Help me, the box is speaking in tongues!

As you play the game the spirit box will speak a sequence of words to describe your next task, this will be a combination of a descriptor and a keyword. It will instruct you to use one of three item types:
Books, which can be used on the two highlightable open books on the tables
Records, which can be used on the record player
Flasks, which can be used on the masks

PS: There was an issue with some of the scene changes so I believe that "well done" may play in the place of one of the "Record" audio clips, my apologies ~Cuts

Comments

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(+1)

I hate that guy, my grandpa died to Frank

(+1)

Frank deserved it I tell ya

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I hope Frank is okay :(